The first issue to consider is player tracking. OFC, can be by passed if Comp/Turtle can be placed by dispenser. If ever the player has a name computer, he can't place it (cancel event) if he already reached the maximum. *if i'm not wrong, there already some plugins (even minecraft itself) uses json, and could be useful to log things like, quite easy to read this format.Įdited by Neekow, 14 February 2017 - 04:24 AM. (Clearly, i don't know why would i disable functions, but i know my player, you can build a massive concrete wall without door, they'll find a way pass through) (never tried)Īnd by this way, having turtle ID and Player, should be possible to disable some functions, isn't it? Like, i'm using Pex atm, when a computer runs a program, should ping the player's permissions. Why not creating a file (json?*)? When a player put a computer, it writes if ever the player has a name computer, he can't place it (cancel event) if he already reached the maximum. It's only an idea, i'm not a dev' at all. Hum, while trying to find Sponge was thinking about that. If someone can come up with a decent strategy to approach this I'd be happy to implement it. This sort of limiting is kinda hard to get right: both in terms of player tracking and limiting. Is there permissions? (max turtle/player, max comp/player etc.